Jejejeje, esto es mas complicado que hacer una carrera de ingeniería.
Se hacen la picha un lío al explicar. Mira que lo fácil sería poner flechas y los botones de la Neo Geo. A,B,C,D.
A parte hay zonas donde hacen como bifurcaciones y no se entiende.
Alguien lo sabe en cristiano?
1.1 Basic Game Legend
---------------------
ub u uf f - Forward S - Strong Attack + - And
\ | / b - Back P - Punch / - Or
b-- --f u - Up K - Kick , - Then
/ | \ d - Down L - Line Change x - Times
db d df
qcf - quarter circle forward (d, df, f)
qcb - quarter circle back (d, db, b)
hcf - half circle forward (b, db, d, df, f)
hcb - half circle back (f, df, d, db, b)
1.2 Chain Attack Legend
-----------------------
* - can perform special/super right after if connected
E - ends string
1 - first hit must connect for this part to come out
2 - second hit must connect for this part to come out
3 - third hit must connect for this part to come out
O - overhead
_ - must be blocked low
A - launches opponent into the air
G - opponent must be on ground and must be close enough to connect the pursue
(otherwise dash towards them before they recover to get close enough)
< - backdash
> - shifts to other side of opponent
^ - knocks opponent to opposite plane
v - knocks opponent back to original plane if previous move connected
H - first attack must be from a high jump for this part to come out
Chain Attacks
-------------
Punch Starters
``````````````
P (*) --------> K (*) -----> f + S (*, ^)---> b + S (*, v, E)
P close (*)| S (*, E) | d + S (_, E)
d + P (*) | |
| |
| |
| ---> S -----> d + S (G, E)
|
|
----> d + K (*, _)----> d + S (_, E)
P in air (O)---> S (1, H, O, E)
Kick Starters
`````````````
K close (*)----> K (*) -----> f + S (*, ^)---> b + S (*, v, E)
d + K | | d + S (_, E)
(*, _) | |
| |
| |
| ---> S -----> d + S (G, E)
|
|
----> d + K (*, _)----> d + S (_, E)
K in air (O)---> S (1, H, O, E)
Strong Starters
```````````````
d + S (_)------> S (*) -----> qcf + S (E)
